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Tuesday
09Mar2010

Comic of the day: AppleGeeks Lite

Monday
08Mar2010

Comic of the day: Abstruse Goose

Sunday
07Mar2010

Werewolf

Just read this piece by Margaret Robertson in the March issue of Wired UK. It’s about the parlour game, Werewolf (AKA Mafia), that is sweeping the tech world. It has been around since the late eighties, so you may have played it.

Basically, it’s one of those games where some of the players are creepy bloodsucking fuckers, and the majority are just pleb villagers. The villagers decide who they’re going to lynch, and if the werewolves survive, they write on a piece of paper who they’re going to maul that evening. The game ends when the lying assknuckle werewolves have been weeded out and hung from a tree, or when an equal number of villagers/werewolves exist (i.e. a meal each). A NPC moderator is selected to keep track.

It makes for an interesting read. A mix of psychology, subterfuge and general douchebaggery. Right up my street. I hope to get a game going next time I’m with some friends and we have plenty of booze. Maybe we’ll substitute the Werewolf for a lawyer? :)

Needless to say it reminded me of a comic. Check this out from Penny Arcade.

Sunday
07Mar2010

Roaming network

The wonders of Apple. Trying to get my netbook to join a network via wi-fi. Won’t connect on either Win XP or Linux. MacBook Pro and iPod joined first time. Typical.

UPDATE: After much restarting and meddling, I got on with Linux. 

Saturday
06Mar2010

Comic of the day: Air Force Blues

Hey, a Jedi’s gotta eat (read the blog post too).

 

More StarWars geekery here. Also, check out this shit genie. & <3

Friday
05Mar2010

Comic of the day: White Ninja

Tuesday
02Mar2010

Comic of the day: Abstruse Goose

Monday
01Mar2010

Comic of the day: Dork Tower

John Kovalic: Saying what you’re thinking.

 

Also, check out today’s SMBC and The Pajama Diaries

Sunday
28Feb2010

Comic of the day: Dilbert

Sunday
28Feb2010

Avatar

Having read a few reviews, I expected Avatar to be both formulaic and predictable. Reassuringly, Avatar was indeed both formulaic and predictable. The story is essentially, as many have already pointed out, Dances With Wolves: technologically advanced invaders are seizing the lands of a pantheistic people who live symbiotic lives with their natural surroundings. One man, a warrior, finds himself living among the natives, he learns their ways and traditions and is eventually, after he survives their trials, accepted as one of their own.

This time, rather than native American tribes, we have the Na'vi - 10-ft tall blue humanoids who can hardwire themselves into the planet's ecosystem (and other creatures) using a creepy USB cable that protrudes from the back of their head. They're as mean as fuck with a bow, fly around on dragons, and have a monkey like ability to navigate the forest canopy. In other words: pretty damn bastard cool.

I knew exactly what was going to happen, but in a way I didn't mind. Pandora, the alien moon on which the Na'vi live, is beautifully realised in 3D. You're really sucked into the colourful forest, and the freaky creatures look close and real enough to touch. Not that you would choose to handle any of them, as they tend to be as lethal as a leper's turd.

Anyway, the marine dude who falls in with the locals is a cripple whose mind is fused with a test-tube bred Na'vi host body. After a scrap with some of the forest's nasties, he's separated from his team, blessed by some spooky whirlybirds, and is subsequently taken in by the Na'vi. The rest, as they say, is Dances With Wolves. But with cool giant Mech-suits, leathery-black killer dogs, and glow in the dark fauna.

The film is long, but there is plenty going on. Cameron's lavish 3-D environment looks brilliant, but he doesn't go for cheap tricks. There is a shot where a golfball approaches the screen, and a pretty jumpy scene with a very pissed off monster, but otherwise he doesn't abuse the technology.

The film really needs to be seen at the cinema in 3D. The story is painfully familiar, but is saved by the colossal ambition of Cameron's aesthetic skill. There is nothing wrong with the acting, but there are no knock-out performances. You really only need to see this movie in order to get your retinas liquified by the optical amphetamine that is Pandora. The final visceral showdown between the humans and Na'vi is a monster dose of CGI goodness delivered straight to the brain. It's exciting, perilous and ultimately rewarding.

Avatar is not a great movie, but it's certainly an experience. ***